Prototyping

Prototypes come into their own when usability testing. A prototype’s aim is to represent the primary interactions of the website or application.

Creating prototypes has become an increasingly important task for a UX Designer. The purpose of each prototype is to successfully represent the primary interactions of the website or application.

Considering the audience for each prototype is extremely important. The final prototype may be received by the developers of the product. Earlier prototypes ranging from low to high fidelity are useful for usability testing.

When testing with real users, higher fidelity and interactional realism often leads to much richer feedback. However, it’s often the case that rapid iteration through low fidelity prototypes can provide a good steer for whether the design of the website or application is meeting expectations.

EXAMPLE

This example was produced using Axure RP and formed part of the final round of concept testing for Deutsche Banks Trade Finance application.

This relatively high-fidelity prototype incorporated many the primary interactions needed to validate the overall concept with end users of the system.